Supplying variables to modules?

Yeah, I realised that if my modules rely on stuff from other modules like this then over time as I expand it’ll get messy so for now I just have a main module and then a branch of other ‘main’ modules that handle stuff themselves and inside of those ones I have sort of utility modules that can get the supplied variables to them if needed. Etc but I think I have a good structure going for my game right now, thanks :slightly_smiling_face:

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