Sync Footstep Noise to WalkSpeed

Well that is true, you have to make the animation, or go through a hassle to get the official ones and edit them. But yeah, that method produces better results.

Or, you could do this:
image


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If possible I would like to know how this one works

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what is that fonttttttttttttttttttttttttttttttttttttttttttttttttttttttttttttt comic sans code font

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Footsteps.rbxm (3.0 KB)
(Orientation axis was changed from X to Z because that’s the axis your feet move on when walking.)

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I’ve just now seen this but this is great, thank you.