I’m trying to set a custom rig’s position for every player in the game from a local script, but it’s not synced which makes it look bad
https://i.gyazo.com/be225c0fc68a518157c44a5544f100f3.mp4
Here is the current script:
game:GetService("RunService").Stepped:Connect(function(DL)
for _,Player in pairs(game.Players:GetChildren()) do
if Player ~= LocalPlayer then
local Character = Player.Character
spawn(function()
pcall(function()
-- Set CFrame, No delay
end)
end)
end
end
end)