Tank turret vertical point to mouse with hinge servo

fix found

took a while but found a solution

new code:

local turretOrigin = chassis.Turret.GunRotateBase

local x = math.abs(mouse.Hit.Position.X - turretOrigin.Position.X)
local y = math.abs(mouse.Hit.Position.Y - turretOrigin.Position.Y)
local angle = math.atan2(y, x)
if mouse.Hit.Position.Y < turretOrigin.Position.Y then
	angle = -angle
end
turret.TargetAngle = math.deg(angle)