Most features will just be more and more applications of string functions. There’s not much else to it.
You can probably search online for most questions as admin systems are quite popular
Most features will just be more and more applications of string functions. There’s not much else to it.
You can probably search online for most questions as admin systems are quite popular
Okay, thanks will do that !
Manipulating strings is something I have to learn anyway
If you’re looking to get more experience with strings especially, you should probably learn about concatenation and also the string functions on the roblox website.
Another option is to use different languages aswell, but I wouldn’t recommend this unless it pertains to what you’re doing.
I like how you can make commands using modulescripts, it’s really great because you can them use with server scripts to handle the admin commands and you can easliy make new ones if you like!
I’ve never thought of it that way
Hey how do you check to see if the player typed all
How do you check to see if the player has typed all
You cannot know when a player begins typing in the chat bar. You can detect when the player begins typing in any non-native text input fields though. Simply access the TextBox and generate an RBXScriptSignal for its “Text” property via Instance:GetPropertyChangedSignal
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