Partixel
(Partixel)
#21
Even smaller repo, narrowed it down to destroying any script/module that is open when a player chats in playsolo of a teamcreate place:
repeat wait( ) until #game.Players:GetChildren( ) > 0
game.Players:GetChildren( )[ 1 ].Chatted:connect( function ( )
script:Destroy( )
end )
Silent137
(Silent137)
#22
There’s a fix for this in our release pipeline now!
1 Like
system
(system)
Closed
#23
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