I’ve made a thread in the past, this can probably help you:
Basically what this talks about is that to receive the data, you have to use a local script, hence, Get*Local*PlayerTeleportData()
.
I’ve made a thread in the past, this can probably help you:
Basically what this talks about is that to receive the data, you have to use a local script, hence, Get*Local*PlayerTeleportData()
.