Teleporting flickers custom loading screen

When teleporting, the custom loading screen will resize into the corner of your window for a few frames before resizing back to fullscreen. This looks really bad to the user.

Expected behavior

It should remain fullscreen throughout the entire teleport process so that the user gets a seamless experience

12 Likes

This has been happening for years now and it’s extremely annoying. Please fix this!

2 Likes

I confirm this bug is super old and super annoying.

2 Likes

Thanks for the report @AbstractAlex. We will look into this and report back when a fix is going out.

3 Likes

There’s a workaround I posted for this on a duplicate bug report:

As long as you resize the TeleportGui to the pixel size of the viewport it won’t flicker in size, though there’s still issues with fonts changing.

2 Likes

Hmm okay, this sounds like the scale (1,1) of the screen is being miscalculated for a frame during teleport.

That means you probably need to make sure the image is left-anchored (not positioned at 0.5, 0.5) for this to work as well.

We’ll give it a shot, thanks!

2 Likes

Turns out this bug actually happens to every game not just ones that teleport.

This is what it looks like for a frame when joining any roblox game.

2 Likes

Any news about this bug when this will get patched?

1 Like

We have rolled out a fix for the TeleportGui resizing during teleports. Please let us know if this issue still arises. Thank you!

Please note, game joins may still have this issue for now.

2 Likes