Alright so…
First, you cannot use Local Player inside of a regular script (Only works with Local Script).
Second, You could utilize instead a MoveTo() function to where it teleports the player to the position of a part.
ClickD.MouseClick:Connect(function(plr)
plr.Character:MoveTo(game.Workspace.Tele.Position)
end)
You can read more about how this works here: What is the best way to move a character?