It appears a flag was just flipped that broke TextScaling
Windows 10
Working on determining more details, but this is affecting every game.
It appears a flag was just flipped that broke TextScaling
Windows 10
Working on determining more details, but this is affecting every game.
Just providing another example, pollen and damage numbers are illegibly small now in my game Bee Swarm Simulator. They use BillboardGuis attached to attachments and text scaling:
This is currently happening in my game as well.
Sorry about that, the flag should be reverted now. You may need to restart Client/Studio to get the updated settings.
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