TextChatService SendAsync yields forever when its a command

If you have a TextChatCommand and you use :SendAsync() it just yields permanently, with no explanation and no way to rectify it besides using your own chat detection system.

Expected behavior

I fire sendasync and the rest of my function continues on.

Duplicate:

1 Like

How is this still a thing WHEN IT WAS REPORTED IN NOVEMBER god

1 Like