Texture Generator [Beta]

Its non existent?


Doesn’t even show up in wireframe.

Tried inserting it 50 times, nothing
Restarted studio, it works

This is an actual ROBLOX W. Good job y’all

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THIS IS INSANE. I asked for a basketball texture and it looks like an… Actual NBA basketball. Also, it takes too long to get rid and get out of the texture. Also, does it import the texture to your inventory, or?..

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Cool feature. It’s very bad at generating sword textures, but I got some good results trying to generate rock golem textures. I’d like to be able to get very specific colours for my textures as well, so you should add some feature to allow that. As it stands, it almost never generates the texture at the colour I specify. Also it’s way too low quality and grainy. Still useful though.

image

image

image

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Thats a very nice looking game by the way

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I thought they already have those.
I mean, you can get AI generated obby plugins nowdays

When using the texture generator it breaks the collision hitbox on some parts that have a big surface above like tables and such

I tried generating a coach-line for a Hiace.
It did more than that.


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just tried this out, and it seems really useful. the textures aren’t always the highest quality than if you did it yourself, but its really nice if you just want to create a quick texture for a mesh.

Ekran görüntüsü 2024-05-06 155001

Ekran görüntüsü 2024-05-06 155154
It really needs that Normal Map ASAP!

Without Normal Mapping and other stuff, its terrible…

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does anyone know how to solve this? I keep getting the top face with very strong highlights, this is after picking the front as front view.

I tried using prompts to remove this but none worked:
'Matte"
‘no highlights’
‘plane’
‘dull’

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its missing NormalMap and RoughnessMap
roblox’s problem :C
unless you have NormalMap and RoughnessMap for the item you are trying to make.

soooo, this is the ColorMap that shows the highlights. What you are referring to, is to have dynamic highlights and they mentioned that it is coming in future updates.

For now, We need to find a way to control the highlights that are produced when the image is baked.

if this is corrected, these are ready for production!

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if you click the texture you can see it only has ColorMap as i said

if they Add NormalMap and Others, we gonna have an Epic Texture Generator

I keep getting these errors, is there any reason why?


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Same issue here, my friends are also experiencing it. I could be wrong but it seems to have to do with the Smart UV Wrapping portion of the generator.

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Thanks for reporting, we’re on it!

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Fixed. Please restart Studio for the change to take effect

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We just fixed this. Please restart Studio for the change to take effect

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image

I know AI is far from perfect, but this is just yikes.

The prompt was “Glock 19 Gen5 MOS”

The mesh was the following:

image

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