The Big Bubble Chat Rework

When using R6, the bubble chat is offset unnecessarily high above the player’s head. I’d also like it to be bound the Head using a different method, since, in my game, the player’s head moves around according to the camera’s direction. This causes chat bubbles to move weirdly:

(I believe this issue only affects R6)

Compare to old chat:

I think the problem is that the new chat is positioned above the head relative to the head itself, while the old chat is positioned above the head in world space (or something along those lines!)

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