I can’t find as well. @4thAxis Am I looking at the wrong places or has it been removed?
The ShiftLockCamera function is the over-the-shoulder camera. Should probably rename this.
Call these functions from the CameraSystem module:
yes please rename that ---------
Hey man, is there anyway I’d be able to disable the camera bobbing? I’m using the isometric view and it’s really obnoxious, love what you’ve done though
Hi, how do I use this with R6?
If we drop this directly in Character,
are we supposed to have a dummy PlayerModule?
There also appears to be no emulation of the default PopperCam in this implementation?