The player turns into a ball

I want to turn the player into a ball that can roll. Do you have any good suggestions

create a part, 7x7x7 (or whatever you choose, must be larger than the player character), set the part shape into a ball, set the position to the humanoidrootpart, weld the part to the hrp, platformstand the player, and i would tell you how to make it controllable but i don’t know it

Do you know how to make it roll

enum.Shape.Ball
makes it a ball. how to make it roll in a controlled way, or just without control?

Controllable scrollingThe ball can be controlled to roll

To make the ball controllable, I suggest playing around with mover constraints.

Here’s a post I found that could answer your questions. Keep in mind that body movers have been deprecated and replaced by mover constraints: