[quote] I never said METACRITIC is ROBLOX. I was just stating that we need constructive critisism rather than these ratings for unknown reasons.
Nothing is more annoying than not knowing why people dislike what you make. [/quote]
DING DING DING WE HAVE A WINNER
It’s not about humiliating it’s about getting effective feedback, the comments are a joke (but not always, of course they have been helpful) and PMs are tiny-compared-to-comments in quantity but mostly helpful, at least for my inbox.
[quote] [quote=“DataStore” post=53546][quote=“Ripull” post=53523]Just prompt the player to select from a list of reasons for either positively rating or negatively rating a game.
Keep the user anonymous.
Datastore, may I remind you, METACRITIC exists?
Games are not Youtube videos. [/quote]
METACRITIC isn’t overrun by pre-pubescent children who derive pleasure from creating inappropriate games and bullying others.
MetaCritic != ROBLOX[/quote]
I do not think they get pleasure from creating those type of games. I do think they create them because, it gets a lot of hits. As far as the bullying goes. I mean they can do that just by down voting your game for no reason.
But if somebody downvotes what I do I’d at least like to be able to fix it.[/quote]
Yes, and I respect that sentiment Flatline. But people shouldn’t be forced to leave their opinion or named and shamed just for that privilege. If someone wants to give you feedback then they will find a way to do so with the already available avenues. I mean, having a forum thread where users can compile ideas has been quite a successful endeavour for some games, such as HatHelper’s RTS game.[/quote]
Fair enough, also I never thought about creating a forum thanks for the idea.
@Dini,
You stated that someone putting a dislike down on a game because they dislike gore is an invalid reason. Not every game makes it blatantly obvious that there will be gore in the game. It’s not like the game holds up a sign going “GOOOREEE GET YER GOOOREEEE HERE”. What I meant by it is that gore is a valid reason to dislike a game, but not everyone would see it as a justified reason. It was meant as an example of a grey spot for moderation, as everyone’s beliefs are different.
[quote] I never said METACRITIC is ROBLOX. I was just stating that we need constructive critisism rather than these ratings for unknown reasons.
Nothing is more annoying than not knowing why people dislike what you make. [/quote]
And if someone wants to leave such criticism then they can do so through the already provide mediums. They shouldn’t be forced, against their will, to leave it just so they can say they dislike a game.
Also, what I meant by my comment is that it’s all well and good pointing out METACRITIC as a valid example, but they’re a whole different community to what we have on ROBLOX. Something which works well on METACRITIC, which has the sole purpose of rating games, won’t necessarily work on ROBLOX. A far more reasonable example would be a website with a similar community to that of ROBLOX.
The problem isn’t that there’s a lack of a utility to leave such feedback, but the fact that developers refuse to pursue what’s already available. Someone could quite easily come up with such a system using HTTPService, allowing them to store the opinions on their own website. Someone could, also, quite easily easily use a forum thread or an in-game GUI which only the owner can see.
Another issue that I have with allowing developers, or everyone, to see who left the negative feedback, is because of how people could utilise it in some manner to give rewards to those who haven’t negatively voted for their game. Since people who dislike a game would be the only ones forced, someone could realistically scrape the names of all the reviewers going against the game, and ban them from the game or refuse certain benefits.
[quote] I never said METACRITIC is ROBLOX. I was just stating that we need constructive critisism rather than these ratings for unknown reasons.
Nothing is more annoying than not knowing why people dislike what you make. [/quote]
And if someone wants to leave such criticism then they can do so through the already provide mediums. They shouldn’t be forced, against their will, to leave it just so they can say they dislike a game.
Or, how about we just force comments to be enabled.
I know there are some legitimate reasons to disallow it, but most of the time disabled comments are used for malicious purposes.
[quote] Or, how about we just force comments to be enabled.
I know there are some legitimate reasons to disallow it, but most of the time disabled comments are used for malicious purposes. [/quote]
‘PLAY MY PLACE FOR FREEEEE VIP’
‘PERSON ABOVE ME DOES A THING’
‘PERSON BELOW ME DOES A THING’
‘LOL LOL LOLOLOLOLOL’
‘THERES A SECRET HACK AT MY PLACE’
‘COME TO MY PLACE 18+’
‘BUILDERMAN TOLD ME HOW TO’
‘WANT FREE OBC LIFETIME AND 999999999R$ GO TO THIS LINK BOB.BOBBY(DOT)COM’
Why should they require explanation? Even more so, why should this explanation be forced from a user? If the game owner is wishing to receive feedback on their games, they have the comment section, private messaging or, as has been mentioned earlier in the thread, they can start a forum to have the community not only actively participate in improving the game but also in the ROBLOX forums.
Why you are suggesting a feature which already exists and has been successfully utilised in the development of many games is beyond me.
[quote] Why should they require explanation? Even more so, why should this explanation be forced from a user? If the game owner is wishing to receive feedback on their games, they have the comment section, private messaging or, as has been mentioned earlier in the thread, they can start a forum to have the community not only actively participate in improving the game but also in the ROBLOX forums.
Why you are suggesting a feature which already exists and has been successfully utilised in the development of many games is beyond me. [/quote]
Great, but people who rate aren’t going to go tell you about the positive or negative aspects of your game. So we will never be able to know.
Player’s rarely commit to the development of games, because they simply don’t care.
[quote] Or, how about we just force comments to be enabled.
I know there are some legitimate reasons to disallow it, but most of the time disabled comments are used for malicious purposes. [/quote]
‘PLAY MY PLACE FOR FREEEEE VIP’
‘PERSON ABOVE ME DOES A THING’
‘PERSON BELOW ME DOES A THING’
‘LOL LOL LOLOLOLOLOL’
‘THERES A SECRET HACK AT MY PLACE’
‘COME TO MY PLACE 18+’
‘BUILDERMAN TOLD ME HOW TO’
‘WANT FREE OBC LIFETIME AND 999999999R$ GO TO THIS LINK BOB.BOBBY(DOT)COM’
[/quote]
Better than disabling them to prevent players from exposing poor games.
[quote] Why should they require explanation? Even more so, why should this explanation be forced from a user? If the game owner is wishing to receive feedback on their games, they have the comment section, private messaging or, as has been mentioned earlier in the thread, they can start a forum to have the community not only actively participate in improving the game but also in the ROBLOX forums.
Why you are suggesting a feature which already exists and has been successfully utilised in the development of many games is beyond me. [/quote]
Great, but people who rate aren’t going to go tell you about the positive or negative aspects of your game. So we will never be able to know.
Player’s rarely commit to the development of games, because they simply don’t care.[/quote]
And if they don’t care, what point is there to force them to justify a thumbs down? If someone cannot be bothered to leave a comment, or something else, when you’ve asked them too how helpful do you think a “forced” comment is going to be? Eventually people would just copy/paste whatever someone else said.
I for one, think that I should not have to provide a reason to dislike something.
But, that aside… even ignoring all of the various ethical concerns and what not: The system simply would not work as stated.
In fact, if anything the system would prevent those who normally provide useful feedback from voting, as they are too lazy to type out a reason, but would not prevent mobs and malicious voters from voting, as they would just enter an arbitrary reason in the box, such as “the gameplay was bad”, which can’t possibly be removed for being “invalid”.
Having few comments/PMs is better than a landslide of incorrect reviews, which won’t help you either way. If you want to collect people’s thoughts can you not simply start a forum thread?
[quote] That’s why I said to make a list of options that you can pick as many of them as you want such as for a bad game:
-Lag
-Fake thumbnail
-Bugs
etc.
With the option of
-Other, where you can write your own comment. [/quote]
I’m not liking “pre-set” explanations because it would make the job of those thumbing down for no reason easier. They’d just click a random pre-set and boom, thumbs down’d. If it were to only be custom explanation we’d get more specificity and validity of their comment than pre-sets.
I am seeing it now that it can be hard to conjure up your own explanation. I thought of “writing prompts”, which can be put in by the creator. I found it easier to write a response to an article (for school) when I had these prompts: “What did you think of this article? Did you learn something new? Do you think this article is helpful to teenagers?”, if I get stuck during my response I always look to these prompts to get going again.
These writing prompts should be written respective to the game, I know I have doubts when uploading the game like it may be too laggy or there’s too many GUIs, I could put “Are there too many GUIs? Are you suffering from lag? Is the game too hard?” to help get an easy explanation out.
Ultimately, people who thumbs down because they don’t like the creator is going to happen but having custom explanations is going to further prevent that. The system now, accepting any thumbs down, is not preventing that at all.