Tier-less cash outs are here! ๐ŸŽ‰

This is awesome, really takes away all the worries about getting to the tier you need to devex awayโ€ฆ

Though itโ€™d be REALLY helpful if on the CashOut page the $ equivalent is displayed once you enter in the amount of Robux youโ€™re want to DevEx. (and of course support for other currency calculations)

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now just let me devex 1 robuck at a time and Iโ€™ll be happy

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ok cool, but can we lower the minimum? :stuck_out_tongue:

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Thanks Roblox, devex rates mug is crying.

For real though, great feature canโ€™t wait to use it

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You should already be paying tax on devex, itโ€™s a business income. Depending on your country, you will probably need to self assess your income and expenses and submit these to your relevant tax authority.

(Not a lawyer, this is not legal advice)

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I can finally dev-ex my 1 billion robux monthly!

THANK YOU!

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Honestly, I would love it to be able to devex any amount above 10k, as it would be helpful to cash out robux right away from a commission.

Great update!

However, Iโ€™d love to see the minimum robux required to cash out lower in the future, as most developers (like me) have to work hard to get a profitable game so that they could DevEx.

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Finally! The tiers were extremely tedious and resulted in inconsistencies each month. Extremely happy about this.

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I agree, although Roblox may be keeping it realistic in comparison with a real life job. Most jobs, you only get one pay day a month (unless youโ€™re paid weekly).

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Exciting update, but I first gotta earn enough to use it :grinning:

Hm, might just start taking robux payments

If you were to do anything more, knowing how much of your R$ is devexable would be great. Otherwise making it so if I devex 750K and it turns out only 500,324R$ was devexable then it just devexes that 500k for me rather than rejecting the sum.

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Not sure if this has been answered by Roblox staff yet, but how is the rounding going to work with the robux? Should we stick to as rounded of a number as we can (e.g., 123,000 instead of 123,456) or is there a system in place about how the fractional cents would work?

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This is perfectly timed for my first DevEx! With a commission Iโ€™ve recently been doing, the payment would make me have a total of around 250k robux, including all my previous robux. Now I can cash out that extra 50k as well :slight_smile:

Imagine how much real money that would beโ€ฆ It would be something close to 4 millionโ€ฆ I wonder if any devs actually make that much monthly.

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Is there any reason roblox picked this limit (I am just asking ;-; )? And will roblox will ever consider changing this?

Donโ€™t quote me on this but I believe that itโ€™s there mainly to filter out between the people who earned their robux through developing and the people who earned larger sums of money through other means (e.g., limiteds, buying robux).

Iโ€™ve got two questions:

  1. If not all of the Robux are devexable, will the entire sum get rejected, or just the ones that werenโ€™t acceptable?

  2. It takes about R$3 to make $0.01 USD. Will Robux that were not able to earn the next penny be returned to me, will it act as a sort of credit toward my next cash out, or will it just be eaten?

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Do you get your money instantly or does it take a minute to get it in?

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