Tips in becoming a better builder?

Alright, here’s some feedback:

Practice

  • The most important thing to do before starting to build huge projects is to take a step back and PRACTICE… You must look up images and copy in studio to perfection
  • Don’t be afraid to use your own techniques.
Techniques I Reccomend
  • Use an r6 normal-sized npc in studio to scale your buildings. Just add it in at the start of every build
  • Have a certain number of assets created that may be repetetive throughout the build or that are really important to the build, before starting it.
  • Have an idea of your time frames… you must know yourself and how long your attention span for building is before you get bored… Then, create a schedule that reflects that
  • Create your own “building kit” of things that could be useful to you- it could be filled with anchored brickparts or full-on complex shapes
  • Start re-creating smaller scenes, then move on to larger scenes, and then, after you are comfortable, don’t even rely upon images: start sketching up your own builds.

Pinpointing Weaknesses

  • I’m guessing a part of your issue, as mentioned in your post, is coming up with ideas. Just practice at first by planning out whatever pops out in your head. Then, once you are comfortable with designing, move on to more specific builds that fit your needs.
  • If you feel like you have any other weaknesses, you need to take a step back and THINK about what they are… then come up with a tactic to battle them. Message me here on devforum if you got any issues I guess. :man_shrugging:

And finally:
There are amazing devforum tutorials…

And others available right here on devforum, just use the search bar!

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