Oooh 1 second! Maybe try to seperate functions?
I have questions:
1- Is the ToolPart the tool itself?
2- Is Script under each tool or StarterPlayerScripts?
Oooh 1 second! Maybe try to seperate functions?
I have questions:
1- Is the ToolPart the tool itself?
2- Is Script under each tool or StarterPlayerScripts?
Hmm Then I’ll try something
Charssssssss
Try this, if it doesn’t work, ill recommend you putting the script under the tools itself and work it for each tool.
it seems like setupTool Spams after 1st tool.
So if it disappear together with the tool itself when thrown it would be better i guess
local players = game:GetService("Players")
local plr = players.LocalPlayer
local character = plr.Character
character.ChildAdded:Connect(function(child)
if child:IsA("Tool") then
child:AddTag("EquippedTool")
-- Add your setup code here for the tool
local toolPart = child
toolPart.Equipped:Connect(function()
idleAnimationTrack:Play()
end)
toolPart.Unequipped:Connect(function()
idleAnimationTrack:Stop()
return warn("tool unequipped")
end)
local mouse = game.Players.LocalPlayer:GetMouse()
mouse.Button1Down:Connect(function()
if toolPart.Parent == character then
if not thrown then
thrown = true
throwbeginAnimationTrack:Play()
end
end
end)
mouse.Button1Up:Connect(function()
if toolPart.Parent == character then
if thrown then
if not throwAnimationTrack.IsPlaying then
throwAnimationTrack:Play()
throwbeginAnimationTrack:Stop()
end
end
end
end)
throwAnimationTrack:GetMarkerReachedSignal("Throw"):Connect(function()
thrown = false
throwEvent:FireServer(mouse.Hit.Position, toolPart.Handle:FindFirstChild("FirePoint"), toolPart.Damage.Value, finalSpeed, toolPart.Handle, toolPart.Handle.Throw)
throwAnimationTrack:Stop()
end)
end
end)
nope , still doesnt work, seems like the only solution is to make separate scripts
Well i guess you have to make it under tools itself in a different way
Well you can also put the scripts in a folder and make when tools in backpack clone that script under tool then destroy itself, so you can edit them under another folder while you don’t change anything in the tool itself
but I would recommend making them under tool itself
Wait!!! that’s so smart! thanks so much for helping!
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