Tool Holding Animation

yeah it never prints it, that is really weird

ok, so your script never sees your character or tool in workspace. which caused the animation to error.

yeah, so i tried redefining everything since it was reading the character as in the workspace and it now works. this seems like a messy fix though

i suppose you dont need to redefine player. but it’s good news that it works now.

yeah probably not the player i guess, thanks for helping me

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You should load the Animations before the Tool is Equipped and not during, overtime the animationTrack will add up, and you can only have up to 256 tracks per humanoid.

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