The only issue I find with this method is that if you were to hover over any model, the Gui would appear versus it only appearing over a tool in the workspace.
Any other solutions that could possibly fix this issue?
do a name check. An example would be add βToolβ to begining of every tool model in workspace that is allowed to be hovered over
Change this:
To this:
toolclone.Parent = player.Backpack
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