if your football is parented to workspace when it is thrown then I hope this helps
*make a script and put it in serverscriptservice
local function deleteTool(item)
for count = 0, 10, 1 do
wait(1)
if count == 10 then
if item.Parent == game.Workspace then
item:Destroy()
end
end
if item.Parent ~= game.Workspace then -- stop the for loop if picken up
break
end
end
end
game.Workspace.ChildAdded:Connect(function(item)
if item:IsA("Tool") then --add && item:HasTag("Football") and add the "Football" tag to the football tool if you have other droppable tools
task.spawn(deleteTool,item) --task.spawn is used to multithread the deletetool function, if not used then it would take priority of the first function ran and not be able to function on multiple fruits at the same time
end
end)