.Touched() Event not working on anchored parts

Touched events work between any anchored part and at least 1 unanchored part, not two anchored parts. I assumed this was involving at least 1 unanchored part because more often than not, 2 anchored parts would not be moving.

This is true and what I meant. If one is not anchored, physics simulation!

3 Likes

Wait. So if i unanchor the eator, weld it to the black hole and use the :Touched evennt. Will it work?
Heart if yes.

It dosent work. I tried all types of welds.

Ok i found the solution.
I didnt weld but i made a hinge constraint between them.
It also provided a cool efect.
Thank you so much for replying.

6 Likes

Thanks, I was making an anchored part tween and trying to detect what is touching it. Strangely only the non-anchored parts were firing the .Touched signal.

1 Like