:Touched() Not Working After Tween

This is what happens when i do that:

Remove the touched event from the task.spawn() function, it does not belong in the loop function.

Place a “local” behind “IronDropClone”

Add local before you define IronDropClone and remove the task.spawn()

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man i wish i had good eyesight

Looking at your code it is pretty obvious that this could cause some memory leaks.

It still doesnt work. heres my code now:
image

How could i fix it? im not much of a coder

Change:

plr.leaderstats.Iron = plr.leaderstats.Iron + 1

To:

plr.leaderstats.Iron.Value = plr.leaderstats.Iron.Value + 1
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Thank u so much! It works, When the game releases, Do you want credit?

No problem, and there’s no need, we just helped you with an issue.

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Thank you, Have a merry christmas :santa: :wave:

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