Trying to Place Attachment 7 Studs In Front of Player

Hey there, I dont wanna get an argument with either of you, but my original solution with the code i posted is the most optimized, as it uses simple vectors and not multiplying cframes.

Well just because it’s more simple doesnt mean its exactly more well optimized

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Oh also this actually worked too thank you, problem was it just went through walls but its also good thanks!

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Yeah your solution is the correct solution, it’s exactly what I stated with the raycasting. Only thing though is, to preserve rotation you could use CFrame instead of Position if required. Though, you can optimize it a little since you’re doing it on a local script like switching the RenderStepped to only when the player moves which you can detect easily on the client.

I won’t continue this further but it was just my suggestions. :slight_smile:

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I’m sorry If I came off in a way that was rude, your solution was correct it just wasn’t exactly what I was looking for, thank you for writing up that script and your time.

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