Q_ubit
(Q_ubit)
#1
When you create a CFrame you can easily get its position “Vector3 equivalent”, however, I’m trying to get the orientation equivalent.
It would work something like this:
--[[This already exists]] print(CFrame.new(2, 3, 4).Position) --> (2, 3, 4)
print(CFrame.Angles(math.rad(90)), 0, 0).Orientation) --> (90, 0, 0)
But I have no idea where to start
There is already a post that shows you a way to return orientation in radians:
Q_ubit
(Q_ubit)
#3
Surprised I didn’t see that, thanks!