Hey i’ve made you a turret example test it and let me know!
also i suck at building so yeah…
E_TurretFix.rbxl (22.4 KB)
Hey i’ve made you a turret example test it and let me know!
also i suck at building so yeah…
E_TurretFix.rbxl (22.4 KB)
Is it possible to unanchor it?
Yes its already unachored you can test it.
It’s not welded to the bottom though?
Alright wait let me fix it. Give me moment.
Heyyyy!! heres your working place or model.
E_TurretFix.rbxl (23.5 KB)
Well i gtg soon if you want you can contact me: AlexRBX#4582
Thanks, if it dosen’t work i’ll keep trying to fix it. I’ve been trying for 2-3 days to get it working now.
If its won’t work you can dm me and i’ll try to fix the problem if you want.
Okay so i swear this is the last one xD
So what you need to do.
• Create a base and unachor it.
• Then Add a ball socket to the moving part of the turret
• Weld the base but don’t weld the moving part
• Add 2 attachments one in the moving part holder and second in the moving part
• Set both attachments in ball socket
• Go to Model Tab and enable this:
• Select the base attachment and move it up
• Set BallSocket and
Example place:
E_TurretFix.rbxl (24.0 KB)
Example place with boat in it:
E_TurretFixBoat.rbxl (26.4 KB)
Thanks, i’ll try to implement it into my cruiser.