(Tutorial) Problem with missing part of the model when importing to roblox studio? I’ll help you

If when importing the model to roblox studio. your textures are missing like in this picture. but in blender everything works. you need to recalculate normals

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Turn on Backface Culling

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when you’ve done everything
- select the mesh
-enter to edit mode
- select all faces
- Shift+N to recalculate normals

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Then click on recalculate normals and click “Inside”

Its all
i should fix your problem!

if you can. Leave a like if i helped

7 Likes

Thank you! I had a problem with that!

1 Like

Thank you! Just had this problem and it helped lots!

I’m sorry to be that guy but this post belongs in #resources:community-tutorials

Thanks for tip. I will use this tag in another tutorials

Or either just enable DoubleSided on the mesh.

The Outside faces really help out when making awesome effects on objects like unique outlines that work better than Highlights as they’re not buggy whatsoever.

Wyvern_Scythe