I think it might be something with the order in the StaminaManager
I donāt think so. I hope you can find someone else to help you, as I canāt find another problem.
Alr thanks for trying to help me
Try add parameter āoverrideā
so it would be look like this
staminabar.OrangeFrame:TweenSize(
UDim2.new(stamina / maxStamina, 0, 1, 0),
"Out",
"Linear",
0,
true, -- override tween
)