Tycoon DataStore System for Multiple Designs

What I’m trying to achieve

  • A user spawns in world, able to claim an empty plot (tycoon like)
  • The user can then select (through a ScreenGUI) the chosen tycoon they want to start building.

What’s the issue
I cant figure out how to store and code the player’s choice to spawn a tycoon, destroy, and respawn another if they wish. All while saving the datastore of their previous progress.

Solutions I’ve Tried So Far
Tired to load a “Part” based off the empty plot, but progress doesn’t save and I couldn’t figure out how to allow the player multiple choices.

1 Like

I’d recommend checking out this resource, it’s not perfect for your use case but might point you in the right direction.

Thank you!! I will definitely check it out.