I disagree. There are many people who are good at 3D modeling and aren’t as notable in the Roblox community. It’s not even hard to make a medium-quality model (you can do it in RStudio). Currently, there are a very limited amount of UGC creators and they are earning a ton of Robux off 1 hat. The amount of Robux they earn even rivals the amount that popular game developers make, and it takes much more effort to make a game than to make a single 3D model.
Currently, Roblox is making UGC a feature only to a small circle of developers which I dislike, because they are excluding over 99.99% of the community. Roblox should make features that are available to everyone, unless in testing or if it’s supposed to be a premium feature such as the trading system. (Roblox does need to have a source of income).
I think the good effects of opening up UGC outweighs the bad effects. UGC should be open to everyone, not just a small circle of users that only get to create because they are well-known.
̶B̶y̶ ̶"̶o̶p̶e̶n̶ ̶t̶o̶ ̶e̶v̶e̶r̶y̶o̶n̶e̶"̶ ̶I̶ ̶d̶o̶n̶’̶t̶ ̶m̶e̶a̶n̶ ̶t̶h̶a̶t̶ ̶a̶ ̶n̶e̶w̶ ̶u̶s̶e̶r̶ ̶t̶h̶a̶t̶ ̶r̶e̶c̶e̶n̶t̶l̶y̶ ̶r̶e̶g̶i̶s̶t̶e̶r̶e̶d̶ ̶s̶h̶o̶u̶l̶d̶ ̶g̶e̶t̶ ̶t̶h̶e̶ ̶a̶b̶i̶l̶i̶t̶y̶ ̶t̶o̶ ̶c̶r̶e̶a̶t̶e̶ ̶U̶G̶C̶,̶ ̶b̶u̶t̶ ̶a̶s̶ ̶I̶ ̶m̶e̶n̶t̶i̶o̶n̶e̶d̶ ̶i̶n̶ ̶m̶y̶ ̶p̶r̶e̶v̶i̶o̶u̶s̶ ̶p̶o̶s̶t̶s̶,̶ ̶w̶e̶ ̶c̶o̶u̶l̶d̶ ̶o̶p̶e̶n̶ ̶U̶G̶C̶ ̶o̶n̶l̶y̶ ̶f̶o̶r̶ ̶d̶e̶v̶f̶o̶r̶u̶m̶ ̶m̶e̶m̶b̶e̶r̶s̶ ̶.̶
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̶ ̶ ̶ ̶A̶l̶l̶o̶w̶i̶n̶g̶ ̶U̶G̶C̶ ̶o̶n̶l̶y̶ ̶t̶o̶ ̶d̶e̶v̶f̶o̶r̶u̶m̶ ̶m̶e̶m̶b̶e̶r̶s̶ ̶w̶o̶u̶l̶d̶ ̶b̶e̶ ̶a̶ ̶c̶o̶m̶p̶l̶e̶t̶e̶l̶y̶ ̶a̶u̶t̶o̶m̶a̶t̶i̶c̶ ̶p̶r̶o̶c̶e̶s̶s̶ ̶i̶m̶m̶u̶n̶e̶ ̶t̶o̶ ̶a̶n̶y̶ ̶b̶i̶a̶s̶ ̶i̶n̶ ̶t̶h̶e̶ ̶a̶p̶p̶r̶o̶v̶a̶l̶ ̶s̶y̶s̶t̶e̶m̶.̶ ̶V̶e̶r̶y̶ ̶f̶e̶w̶ ̶m̶a̶l̶i̶c̶i̶o̶u̶s̶ ̶u̶s̶e̶r̶s̶ ̶w̶o̶u̶l̶d̶ ̶w̶a̶n̶t̶ ̶t̶o̶ ̶s̶p̶e̶n̶d̶ ̶~̶7̶ ̶h̶o̶u̶r̶s̶ ̶j̶u̶s̶t̶ ̶t̶o̶ ̶u̶p̶l̶o̶a̶d̶ ̶i̶n̶a̶p̶p̶r̶o̶p̶r̶i̶a̶t̶e̶ ̶o̶r̶ ̶b̶o̶t̶t̶e̶d̶ ̶h̶a̶t̶s̶,̶ ̶l̶e̶t̶ ̶a̶l̶o̶n̶e̶ ̶b̶u̶y̶ ̶R̶o̶b̶l̶o̶x̶ ̶p̶r̶e̶m̶i̶u̶m̶ ̶a̶t̶ ̶a̶ ̶m̶i̶n̶i̶n̶u̶m̶ ̶o̶f̶ ̶$̶4̶.̶9̶9̶ ̶a̶ ̶m̶o̶n̶t̶h̶.̶ ̶T̶h̶e̶ ̶o̶n̶e̶s̶ ̶t̶h̶a̶t̶ ̶h̶a̶v̶e̶ ̶t̶h̶e̶ ̶p̶a̶t̶i̶e̶n̶c̶e̶ ̶a̶n̶d̶ ̶t̶h̶e̶ ̶m̶o̶n̶e̶y̶ ̶w̶o̶u̶l̶d̶ ̶g̶e̶t̶ ̶m̶o̶d̶e̶r̶a̶t̶e̶d̶ ̶b̶y̶ ̶R̶o̶b̶l̶o̶x̶’̶s̶ ̶m̶o̶d̶e̶r̶a̶t̶i̶o̶n̶ ̶t̶e̶a̶m̶ ̶s̶o̶ ̶t̶h̶e̶y̶ ̶w̶o̶u̶l̶d̶n̶’̶t̶ ̶b̶e̶ ̶a̶ ̶p̶r̶o̶b̶l̶e̶m̶ ̶a̶n̶y̶m̶o̶r̶e̶.̶
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Replying to you @Broken_Chainz Roblox could easily remove the mesh ID stealing system. If UGC is to become open to new developers in the future, the mesh ID system would likely be the most common way of copying other people’s hats. If Roblox could change this feature before opening up the UGC catalog, there would be very little copied hats and the ones that are copied would likely be moderated. Not to mention the ~7h read time and Roblox premium required would deter most potential hat copiers.