I’m having trouble getting the player’s stamina bar to match the background.
when the energy value is low, the bar exceeds the background, what would be the option to solve this problem?
create 3 UIs, one to simluate each end of the bar, and one to be drained, and invis either end of the bar when required
will make it look better
I didn’t quite understand what you meant, I really wanted the bar to reach the end
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