Hello!
I am a full-stack roblox developer with 4 years of experience. My interests extend from Backend scripting to UI/UX.
I have a tendency toward decency and brevity. I have multiple experiences of working in a team. I heavily support philosophy and psychology, which is never negligent in cooperative development.
Nonetheless, I specialize and favor object-oriented programming and are heavily familiar with ModuleScripts and classes.
Programming languages I can work with: Lua, Python (familiar with pandas), familiar with HTML, CSS, SQL.
I am capable of working with datastores, data analytics and engineering.
I can work with such file extensions as JSON, CSV and DB
Regarding backend
My interests toward backend scripting began since childhood. I have a couple projects within whose I’ve heavily relied on the backend mechanism (simulations, systems, etc.) Many times of whose I’ve been learning a higher level of optimization.
Regarding UI/UX and frontend
I’ve been in an art school for over 5 years, which has brought me here. I can use either: Figma or Roblox Studio for my creations. If you want me to make UI/UX, please contact with a couple references to the style you’re looking for. I’m experienced in tweenservice and runservice.
What I am capable of doing fast and optimized
- UI Animations and UI backend scripting
- UI Design (by style, references obligatory)
- Systems and optimization
- Simulator games.
- Tycoon games.
- Obbies or Platformers.
- Minigames.
- Building or construction.
- Object-oriented programming and organization.
- Camera manipulation.
What I will not do
- FPS systems
- Vehicle/transport systems, controls
Projects regarding optimization and scripting systems
CHESS Project (UI/UX, Systems, Optimization)
Chess is one of my leading current solo-projects. Within this project, I train myself to do multiple systems. This includes UI and UI animations & backend, scripting, optimizations, modular and scalable code, difficult systems. It’s over 800 lines of intermediate-difficult analytics for the main chess system. However, while the project goes on, multiple other systems will be added, such as puzzles, lessons, etc.
This project has already done and will mainly guide me in UI/UX, optimizations and heavy systems.
Current finished systems: Defending pieces, Check, Checkmate, Stalemate, Castling, En Passant, Verifying legitimacy of moves and many more!
Light Weather simulation (2022, Systems and optimization)
Back then I had very light knowledge regarding meteorology. However, I was and still am very interested in scripting the systems, mechanics. Considering that it is a simulation.
This project heavily helped me understand and be fluent in ModuleScripts and organization.
The main script has many opportunities to be scaled further, and many variables to configure.
Everything within the simulation is randomized in configurable limitations: Cloud rate, amount, position, size, cloud formations, storm formations, storm phases, wind speed and direction, etc.
External Media
NULLIFICATION (early 2024, Slighest VFX, Visual Effect scripting, Adventure)
As I told you before, philosophy and psychology are a part of my interests.
Now, closer to the project. NULLIFICATION is one of my older massive solo projects. You could probably tell it is discontinued, prior to lacking a team and ideas. This project has my to older scripting of visual effects. Take a note, the map is unfinished and has a couple of bad spots, which currently bugs out the enemy pathfinding.
This game was planned to be an adventure. It has a successful round system and a lot of potential.
Projects regarding scripting UI and UX
3D UI admin panel mechanic (early 2024)
This was a project to try out making 3D UI. However not scaled for various devices, it was very fun to make, including all the UI animations.
Various UI/UX finished work
Obviously you can consider these banners, UI of the chess project, UI of the project above as some of my finished works.
My timezone is GMT+7.
On weekdays, except monday and wednesday I can work from 3 PM to 6 PM and from 8 PM to 10 PM.
On weekends I am free from 2 PM to 10 PM.
I am capable of working up to 20-25 hours per week.
All prices are negotiable and will depend on:
- Time spent
- Quality
- Discussion
I accept only robux, No USD.
I accept partial up-front, per task and upon-completion payment types.
My Terms of Service
- I will Never accept your commission if it breaks Roblox ToS.
- I will Not give refunds if you cancel the commission after completion and full payment.
- I can refund if you cancel the commission halfway through the completion.
- I own the right to decline any task, however If we have an agreement it’s less likely that I will.
If you want to, please contact me in my working time as outlined above!
You can contact me via discord, Developer Forum or Roblox.
DON’T Send me a short message, please specify with the required knowledge and tasks, payment and payment type!
Discord: mat270
Roblox: M_at270
(Please do not send me friend requests, send me message requests and from there I’ll decide whether I will take your commission or discuss, if I ignore it for a while then I’ve declined it)
I am looking for short-term commissions!
Thanks for reading!