I’m making a creation game, and I want to make a UI for BrickColor selection.
I created all the possible BrickColors available (using for loops to gather each existing BrickColors) and I would like to recreate the honeycomb pattern ROBLOX has made:
Any ideas on how they made them “go in each other” perfectly? Here’s what I have yet (just squares)
Tons of colors are missing though, I didn’t know there were so many BrickColors !
Anyway, if you have any ideas, I’d love to hear them
They most likely hand placed all of those. I don’t really see a pattern and how code could make that. Must you use brickcolors? Or maybe you could use a colorwheel module somebody made?