So I have been working on a game with a spinning wheel, I have gotten a new developer that remade it using meshparts and now we figured out that gui doesnt wrap around meshparts.
I have no clue how to fix this and I have been stuck here for a while, I have been working on getting it imported into seperate pieces and that took a while. I really dont want to remake it again…
If anyone knows a simple fix that would be great. Anything would help!
Yeah it is a surfacegui, luckily my builder had placed green blocks all over the wheel to test something, they were perfectly alligned so editing them a bit and knowing the rotation helped.