UI Scaling To Portrait Mode?

Hello,
The issue I’m encountering is being able to scale directly from Xbox or Desktop to portrait mode. My question is: Is this something that can be scaled using Roblox UI constraints or does it have to scripted to resize correctly?

For example, when you put it in portrait mode the X axis becomes the Y and the Y becomes the X.

I have searched around a little bit for you and I feel that these links will help come close or even solve your current issue!

https://devforum.roblox.com/t/ui-layouts-constraints/29027

Any questions feel free to reply to this message!

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