Please do add this setting, its very frustrating when I have to keep on enabling and disabling the plugin to temporarily avoid this issue
I would love to do that but I have frames & hud organized into frames that are 1, 1 scale size and UIScale ends up making “16:9 aspect ratio” (it doesnt but I dont know how else to describe it) because of the resolution
I do use them but I think the plugin converted my size to 1920, 1080 (offset) instead of 1, 1 (scale & what I had it set to innitially) thats why it didnt position it to the edges of the screen, seems to work fine now
(image im reffering to)
It’d be pretty useful to have a stroke property since there’s already a UI corner. Should be fairly simple to implement it since I managed to do it myself
Edit: Icons should also automatically set their asset id into any selected image labels apparently you had to toggle it, should be on by default
There have been some people confused about why inserting icons seemingly did nothing because they had this setting on. I think it’s best if the setting is disabled by default.
No, it can’t edit vectors. Roblox doesn’t have custom vector graphics either, but I guess it’s possible to make some kind of vector renderer with editable images.
@TwelveOrLess, you can install it by right clicking on the model and saving it as a local plugin.