UIStrokeAdjuster - Properly scale your UIStrokes!

this is beutiful thank you , :smiling_face_with_tear:

did you require the module and set the tag? I was also trying to get this to work and forgot to do those steps

Hey I just noticed that this only works on studio, is there a fix?

i think so, wdym set the tag?

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you have to add a tag that is named the same as whats written in the module to your billboard gui

module:
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billboard gui tag:
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For me I customized the tag name, so yours will be different

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I actually love you, thank you so much for making this

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Crazy how roblox has done nothing about this and instead we need good people like you to help! Thank you

Hey there, I still have a problem wqith the billboard once so can anybody here explain how to set this one?

can anyone please explain how i can add this feature in my game? i am really new to scripting and i don’t know much about roblox lua

drag the uistroke adjuster in starterplayerscripts, make a local script, put it in the local script, and in the local scripts put local UIStrokeAdjuster = require(script.UIStrokeAdjuster) and use tags to tag everything you want to be affected with “ScreenGui”. search up how to tag stuff if you dont know how to do it
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For some reason it doesnt work when the billboard GUI is parented to a meshpart

Works great in studio, however for some reason it doesn’t in the actual game…

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Can’t believe I only just discovered this, you’re a god send! No more stinky UI :sob:

having the same problem! the old module worked fine but this new one doesn’t for some reason. the old module was bad on performance. ughh

Thank you man. This was a problem of mine for a long time, but you fixed it :slight_smile: