this is beutiful thank you ,
did you require the module and set the tag? I was also trying to get this to work and forgot to do those steps
Hey I just noticed that this only works on studio, is there a fix?
you have to add a tag that is named the same as whats written in the module to your billboard gui
module:
billboard gui tag:
For me I customized the tag name, so yours will be different
I actually love you, thank you so much for making this
Crazy how roblox has done nothing about this and instead we need good people like you to help! Thank you
Hey there, I still have a problem wqith the billboard once so can anybody here explain how to set this one?
can anyone please explain how i can add this feature in my game? i am really new to scripting and i don’t know much about roblox lua
drag the uistroke adjuster in starterplayerscripts, make a local script, put it in the local script, and in the local scripts put local UIStrokeAdjuster = require(script.UIStrokeAdjuster)
and use tags to tag everything you want to be affected with “ScreenGui”. search up how to tag stuff if you dont know how to do it
For some reason it doesnt work when the billboard GUI is parented to a meshpart
Works great in studio, however for some reason it doesn’t in the actual game…
Can’t believe I only just discovered this, you’re a god send! No more stinky UI
having the same problem! the old module worked fine but this new one doesn’t for some reason. the old module was bad on performance. ughh
Thank you man. This was a problem of mine for a long time, but you fixed it