That’s actually a bit more complicated (goes beyond just a service call) because the position properties on Models are locked (though, that doesn’t mean it can’t be done).
You can either use this module (there’s a few more available, this one is just the first one that popped up):
(It includes code samples if you’re confused)
Or, you can weld everything in the model to the PrimaryPart (which will move the objects with the PrimaryPart), then tween it. But I don’t know if that will break any system that you’re using
If you use the module, your code should look like this:
local module = require(path.to.ModuleScript)
module.TweenModulePosition(game.Workspace.AerialBombers, tweenInfo, goal.Position)