Uniform Equiper

Finally got it to work!!

Note: I made the part the player walks through visible for presentation purposes
You can get it here:

How to use
Inside of the part, you will see a shirt and pants. Change the ShirtId and PantsId of shirts and pants to the id you would like to use.
Screen Shot 2020-04-15 at 4.40.42 PM
Once you did that, it should work!

This entire thing is open-sourced, the code is here:

local door = script.Parent

local shirtId = script.Parent.Shirt
local pantsId = script.Parent.Pants

local shirt = nil
local pants = nil

local givenPlayers = {}

function touched(part)
	if part.Parent:FindFirstChild("Humanoid") == nil then
		return
	end
	
	if #givenPlayers ~= 0 then
		for index = 1, #givenPlayers do
			if givenPlayers[index] == part.Parent.Name then
				return
			end
		end
	end
	
	shirt = part.Parent:FindFirstChildOfClass("Shirt")
	if shirt ~= nil then
		shirt:Destroy()
	end
	
	shirt = script.Parent.Shirt:Clone()
	shirt.Parent = part.Parent
	
	pants = part.Parent:FindFirstChildOfClass("Pants")
	if pants ~= nil then
		pants:Destroy()
	end
	
	pants = script.Parent.Pants:Clone()
	pants.Parent = part.Parent
	
	print("Gave uniform to " .. tostring(part.Parent.Name) .. "!")
	
	givenPlayers[#givenPlayers + 1] = part.Parent.Name
end

door.Touched:Connect(touched)
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