That will be a game changer. If am right then this change will allow us to do the complex math of CFrames visually.
Like the parent-child relationship in Unity or Godot. Where the child’s movement is relative to the parent. Which makes FPS games tons easier than roblox raw cframe operations.
For example:
Godot’s Spatial Object:
https://docs.godotengine.org/en/stable/classes/class_spatial.html