Updates and Changes to the UGC Catalog Application

I did, thanks for the information, have a good day

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Thank you for the opportunity to apply for participation in UGC! :slightly_smiling_face:
Here you can see my accessories! My UGC Accessories! (Feedback)

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I sent an application on February 10th and I still haven’t got a reply back should I send another? Or keep waiting?

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Should I keep updating my talent hub with my models?

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Honestly, yeah because that’s what talent hub would be used for. But I recommend updating it once in a while.

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I think wait. Many people wait a long time

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Someone waited 6 months for their reply, so see you in a half year with your results

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Been just about 8 months for me now, so keep in mind it could be longer.

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yeahh, pretty sure they are taking alot of time because thEres alot of app, but i thin k there was no one that got declined yet

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Yeah there’s people that have waited for 3 months and then got accepted.

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Would anyone be able to reply with all the basic information I would need to have before applying? All the technical stuff. I want to make sure all my ducks are in a row before applying. I have one item with proof I made it, another that I forgot proof for. I can always make another if needed.

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This is what I didn’t know when I first started doing UGC concepts or commissions :

  • Limit is 4k triangles and there’s not vertices limits
  • Make sure it’s scaled xyz to 1.0 in object mode on your modeling software before importing it to roblox studio, otherwise the accessory rbxm wouldn’t pass moderation ( This happened to one of my first commisions…)
  • Textures are 1024/1024
  • Check the face orientation and recalculate outside the Normals that appears red because it won’t show up in game
  • Use the asset creator plugin, this is crucial for the application

I might have forgot some but this is what is the most important I think, hope it helped!

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Thank you. How do i scale it to 1.0?

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Select your model then you can modify these numbers and it will be right, it has to be in object mode :

blender tutorial

In edit mode you can scale however you want, this is for Blender tho!

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WAIT ONLY 4K!!! all my models have like 9k triangles :sob: :sob: … although the 1024 texture size is nice. i always use 256/256

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There is a way to import models with over 4k triangles. I’ve seen a Video on YouTube about it, maybe you should check it out

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I import models with over 4k tris all the time but is that limit just for UGC items?

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guys do u think trying to get into UGC is worth it

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You can import models that are over 4k tris but to upload them in the catalog it has to be under

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Why are my requests to join the program ignored?

4-5 months have passed since my first request to this program, where I indicated everything correctly and correctly. I waited, the UGС program was always made open, but so far no one has written to me anywhere (not at the roblox mail, not in the specified application mail, not in the devforum)
Why not write at least the average waiting time. People on YouTube say that the average response to access to the program is 6 months, I hope that they will at least give me an answer during this last month

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