yeah I just read now that he uses Ai .
Do you know a work around to this problem?
yeah I just read now that he uses Ai .
Do you know a work around to this problem?
cant u just replace ur remote event with an UnreliableRemoteEvent instance?
that’s possible, although I have to do more research about what that remote event is and what’s main purpose is for, thanks for the idea
It’s used when ur sending unimportant yet too much info it just drops some of these info
i never have used it though
So it wont lag the server and directs to happy developers?
I dont know if it will lag the server or not since dont know exactly what time it drops the info (the amount of too much yk yk) but it will reduce the lag and sure it’ll direct to happy devs
Thanks bro, im happy with how it turned out, its not lag free but atleast it works fine.
Thank you.
How it turned out in singleplayer and multi: wowwooww
happy to hear that it reduced the lag atleast !
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