*Urgent* issue with chat

I am not sure why but this script ain’t doing anything

bc = BrickColor.new("Bright blue")
bc2 = BrickColor.new("Bright green")
while true do --Loop
	print("1")
	game.StarterGui:SetCore("ChatMakeSystemMessage", {
		Text = "Welcome to F3X build Enjoy your Experince I guess"; --Text1
		Font = Enum.Font.Cartoon;
		Color = bc.Color;
		FontSize = Enum.FontSize.Size96;
	})
	print("2")
	wait(180)	
end

it’s printing 1 and 2 but there are no messages sent

Are you running this on client?

This appears to work perfectly fine, are you running this on the client or running on the server? Edit: It appears that this works on the legacy version of TextChatService.
Screenshot 2023-03-27 at 9.41.43 pm

Yes

I am running it clint script, and yes it works fine in legacy version of TextChatService even for me… but not in the new one

If that does happen, you can report this issue to Roblox Staff by doing so in the #bug-reports:studio-bugs forums.

okay

Whoops! I haven’t been keeping up to date, you can use TextChannel:DisplaySystemMessage(message) to display system messages in the new chat system, New In-Experience Text Chat System Public Release! - #40 by be_nj

1 Like

ill check it