User Input Service only works before dying

Hmm, check if the prints are firing. Like before it does any of the if statements add a print(“Data Sent”). See if it prints when you die. If not then try to move the local script from starter pack to starter player scripts.

I moved it to starter player scripts and the problem isn’t fixed so ill try adding more prints

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I put a print before each if statement and the prints still stop at the UIS.InputBegan

UIS only works up until I respawn

Hmm, do the events still fire? Like the .CharacterAdded and .Died. Add prints to them and check if they still print. If not maybe try to remove the .Died event?

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That helped a little bit. everything works for a split second until the characteradded event fires so ill look into that

The bug was because I fired the client before spawning the character. I probably would’ve been doing this for another hour or 2 so thank you

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