i’ve been trying to become a more technical coder as of recently and i’ve noticed the following
and yes i know what a instance is
local Ex1,Ex2 = type(workspace.foo1),typeof(workspace.foo1)
print(Ex1,Ex2)
– Ex1 is outputted as “userdata” for it’s type
–Ex2 is outputted as “Instance” for it’s type which i am familiar with
but the term userdata i have no clue to as why this is outputted or even why it’s called userdata this is a part why does it come out as “userdata” i find this strange because the parts in a game have nothing to do with the user unless it’s a building game so the name is odd.
i might be over analyzing this possibly I’m sure you guys could help me understand this Term
userdata have nothing to do with Players in a game; it’s just what the datatype is called.
Userdata is used to represent datatypes written and stored in C that can be interacted with using Lua/Luau.
For example, an Instance is a datatype created by Roblox used to represent objects in a game. Instances are handled in the engine (C++) with Lua/Luau being a bridge to interact with them. Therefore, it’s a userdata.
Some other examples of userdata include UDim2, Vector2, UDim2, Axes, CFrame, etc.