This isn’t a plugin, it’s a module script.
Drag & Drop the file into your ServerScriptService, and you can see some examples on how to use it here
And yes, it’s very easy to use.
This isn’t a plugin, it’s a module script.
Drag & Drop the file into your ServerScriptService, and you can see some examples on how to use it here
And yes, it’s very easy to use.
Hmmm small problem with leaderstats it works and saves but the game changes who is at the top and bottom even when the difference is 10k vs 36k
You mean the order on the leaderboard? I can’t control that, it’s done automatically by Roblox.
oh I suspect it might be due to the fact that it abbreviates it is there a setting to disable the abbreviation
There isn’t, as it only abbreviates numbers that wouldn’t be fully visible un-abbreviated.
oh weird maybe it well clear up on the next update anyway it really works with sessions because I get kick if I run my account with studio and roblox to stop session dupes so yeah really good module
maybe you could add a way to save a backpack to
This product is designed for saving leaderstats only
You can use the following for that:
Ooh ok extended part so I can post it
…for some reason the leaderstats sometimes just don’t appear it saves but the leaderstat doesn’t show or as an int value in leaderstats
You can save the backpack if you create a table called Backpack
then loop through the player’s real backpack to fetch the names of the tools, then add it to the table and save it. Make sure to handle all the other changes as well such as removing. Then to load when the player rejoins loop through the Backpack
table and find the tool in your game according to the name and clone it and parent it to the real Backpack.
does anyone know how I could make a float rather than an int
Use a number value instead of an integer value
but how would would I make it that
as in the code extended text
can somebody help please extend extend extend extend
just do
local float = 0.4324323424
if you desperately want to put it in a value object, convert it to a string and use a StringValue
. I don’t recommend it though.
also, I recommend not spamming on the post, utilize the Roblox documentation and past forum answers.
This module uses automatically converts your values, so you don’t need to worry about that. As @shr2mp said, you can use any number, it’s not restricted to whole numbers; it should work fine with ‘floats’.
I am making a new game with minigames but I am wondering how can I make it save across the places of it as in
Universe name: “Minigame”
Places: “Home”, “Spleef”
how can I have a leaderstat in home and when I go to spleef it also saves and loads
It should work anyway, AFAIK datastores are linked to the universe and not the place.
Hi, sorry to revive this topic, I remember this and it was amazing, I am wondering about the rbxm files github page no longer exists, I really want people to be able to use this and that is why I am informing you