Sorry for the bump, but couldnt you use :GetPropertyChangedSignal on the AbsoluteSize property of any ScreenGui in CoreGUI or StarterGUI. I would install this plugin though the whole camera update drops my FPS to around 15 making it hard to build with this plugin installed. I think this fix would work since the AbsoluteSize of a ScreenGUI only changes when the viewport is resized. I guess you could consider this hacky, but I would prefer a slightly hacky fix than 15 fps on camera movement.
I just tested this and deleting lines 282 to 288 and replacing it with:
I love plugins like this that speed up entire workflows massively. This will replace Part Picker probably 75% of the time.
Small bug, the plugin blocks input everywhere on the screen except when you’re hovering over the panel, making it really easy to select and even drag workspace models in the background without noticing.
Additional small feature request would be an option to disable range checking (inputting large numbers is very computationally heavy), making the functionality much similar to the Part Picker plugin. Would work well with the Whitelist.
Late, but the reason I didn’t do this is that part picker does that better. It felt redundant to add it to this plugin which is supposed to serve a different purpose, I’d end up cluttering it with stuff most people would just use part picker for