Hi @boatbomber, Just a question. Is it possible to have mutiple cameras and display them on a grid and in another on one big screen like directing shows on live tv for example.
https://gyazo.com/51901d1e8ae4299c4f4e0b4c39917440
I am using boat bombers viewmodel handler to render this, yet some why when I walk right on the mirror it makes me walk the mirror’s right instead of the correct way
local ViewPortHandler = require(script:WaitForChild("ViewportHandler"))
local SurfaceGUI = script.Parent
local ViewPortFrame = SurfaceGUI:WaitForChild("ViewportFrame")
local Cam = workspace:WaitForChild("Cam")
local Camera = Instance.new("Camera")
Camera.CFrame = Cam.CFrame
ViewPortFrame.CurrentCamera = Camera
local V_Obj = ViewPortHandler.new(ViewPortFrame)
local Player = game.Players.LocalPlayer
V_Obj:RenderHumanoid(Player.Character)