When I attempt to add a tool to an NPC that is inside a WorldModel in a ViewportFrame the tool gets Equipped but the Handle’s position does not update. So the NPC is standing there with the tool equipped animation but the tool’s Handle position remains unchanged and stays at the position the tool was at… its almost as if the tool’s Handle is anchored and the position does not update? But it is not anchored.
If I go into the Explorer I can manually move the tool’s Handle into view like so: